Jericho Crosby (Chalwk)
Autistic Developer · Gamer · Advocate
I'm Jericho, a self-taught independent developer with over a decade of experience building, breaking, and fixing code - from low-level scripting to full-stack prototypes. Comfortable across Windows, headless environments, CLI, and Linux servers. I develop tools, mods, bots, and web/mobile apps, sometimes live-coding from scratch on Twitch.
Goal: create fun, useful, and interesting things for people to enjoy or learn from.
This site is my hybrid portfolio + playground + blog - you'll find my Git projects, PWA web apps, tools, and educational content (including a blog with tutorials and articles).
"There's nothing quite like being able to say at the end of the day, I made this. This is my world."
What I'm up to
Featured Projects
- SPCLib is the largest public
archive of Lua scripts and resources for the SAPP and Phasor dedicated server extensions, and the
Chimera client-side mod, for Halo: PC (retail) and Halo: Custom Edition.
GitHub · Discord · Site - HaloDiscordBot is a Java app
that bridges Halo servers with Discord, relaying chat, player activity, and server events in real
time.
GitHub - Liberty Gaming - Halo CE is
a Halo: Custom Edition community.
GitHub · Discord · Site - Coastal Peaks Air Service
(CPAS) is a Virtual Charter (VC) & HEMS in MSFS.
GitHub · Discord · Site - JeriCraft is a medieval-themed,
SMP/RPG, Factions server on Minecraft (Java Edition).
GitHub - Pokémon TCG Collection Manager is
a desktop app to manage & track your Pokémon TCG collection.
GitHub
What I'm good at
- Websites (static and WordPress): fast, responsive static sites on GitHub Pages with Jekyll and custom domains, WordPress setup, themes, and plugins.
- Discord bots: feature-rich bots with JDA (Java) and Discordia (Lua), including moderation, games, API integration, and server logs.
- Game development: building games with Love2D, Solar2D, LibGDX, and HTML5/JavaScript (P5.js, etc.), from prototype to final build for web, mobile, and desktop.
- Game modding and server development: extensive experience modifying and extending games through scripting, plugins, and server tooling across ecosystems including Halo PC and Custom Edition (SAPP, Phasor, Chimera), Minecraft (Spigot/Paper), Roblox, and Garry's Mod, building gamemodes, gameplay systems, automation tools, and community servers.
- Community and ecosystem tooling: designing and maintaining server side frameworks, Lua scripting systems, and shared modding resources. Maintainer of SPCLib, a public archive of Lua scripts and resources for Halo PC and Custom Edition.
- Technical troubleshooting and debugging: remote debugging, glitch hunting, memory issues, mod conflicts, performance profiling, and software optimization across platforms.
- Writing and documentation: technical guides, in game lore, quest scripts, and READMEs.